Here's how it turned out with integer scale on and aspect ratio set to 4:3. the description says PCSX reARMed cross-compiled on PC and running on top of Debian 7. Previously, it would always compile frontend shaders against Shader Model 4. ReArmed is the libretro port of this emulator for ARM platforms (Android being the main example) and is probably the most compatible portable emulator in the market. TGB Dual is an open source GB/GBC emulator with game link support. PCSX ReARMed is another PCSX fork based on the PCSX-Reloaded project, which itself contains code from PCSX, PCSX-df and PCSX-Revolution. Thanks to libretro team one of that supported devices is now Playstation Vita / PSTV. Linux support is not yet ready as some dependencies are still dynamically linked. CHD is a compression format that works great for disc images, losslessly shrinking CD-sized games into something more manageable. In XFCE, the icon to the emulator should appear in the menu under 'menu -> Emulators -> PCSX-ReARMed' (if you put the PND in. As far as I can tell the games are running full frame rate with the exception of a load here and there. After further investigation however, we learned that there were rather striking resemblances to PCSX2 contained in the new emulator. Compatibility list for Retroarch 3DS: Pcsx-Rearmed. Pcsx rearmed shaders Don’t Forget Custom Shaders.